Taken from gamasutra.com; this is an interesting list, see:
[link] for the full article.

Art Tool
Autodesk 3ds Max 2010, Autodesk
Corel Painter 11, Corel
Modo 401, Luxology
Autodesk Mudbox 2009, Autodesk
ZBrush 3.12b, Pixologic

Audio Tool
FMOD Designer 4.27, Firelight Technologies
Miles Sound System 7.2e, RAD Game Tools
ProTools v8.0.1, Digidesign
Vivox Precision Studio SDK v. 3.0.6, Vivox
Wwise 2009.2, Audiokinetic

Middleware
Havok Physics 6.6.0, Havok
morpheme 2.0, NaturalMotion
Scaleform GFx 3.0, Scaleform
Havok Behavior 6.6.0, Havok
SpeedTree 5.0, Interactive Data Visualization

Engine
CryEngine 3, Crytek
Gamebryo Lightspeed, Emergent Game Technologies
Source 1.6.1.6, Valve
Unity 2.5.1, Unity Technologies
Unreal Engine 3 Build 37xx, Epic Games

Programming/Production Tool
Adobe Flash CS4 Professional v10, Adobe Systems
Hansoft 5.3, Hansoft
Perforce 2009.1, Perforce Software
SlickEdit 2009 ver 14.0, SlickEdit
XNA Game Studio 3.1, Microsoft

Book
Game Coding Complete 3rd Edition by Mike McShaffry, Charles River Media
Game Engine Architecture by Jason Gregory, AK Peters
Mastering Unreal Technology: Vol. 1 by Jason Busby, Zak Parrish, and Jeff Wilson, Sams Publishing
Racing the Beam: The Atari Video Computer System by Nick Montfort and Ian Bogost, The MIT Press
Real Time Cameras: A Guide for game designers and developers by Mark Haigh-Hutchinson, Morgan Kaufmann
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The Ancient people believed the path of Sephiroth was the path to god, to me it is the path to become GOD...
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The Ancient people believed the path of Sephiroth was the path to god, to me it is the path to become GOD...
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Be grateful for the life that you have.
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